Like any respectable RPG, this game has a slew of environments. I'll post details of a new area every few days. I'll start things off with the Zelda themed dungeon I mentioned before. Here are some screenies.It's dark. You're able to light torches, but they only last a few seconds (or more depending on your aptitude with Fire). The darkness makes it hard to spot monsters slinking around.
There is a lot of hidden treasure in this dungeon. You'll need to find items to bypass various obstacles.
There are rupees scattered throughout the dungeon. Green ones are worth 1, blue 5, and red 20. They are shiny and make a charming blip effect when you collect them. There are several treasure rooms littered with these shiny grabables (yes, grabables).
The power glove, the hammer, flippers for swimming, these are all items you can find in this dungeon. Also note the hearts; you can collect them for free healing. Handy stuff! Since this dungeon will be Zelda themed (inspired from the SNES game), you can expect to see puzzles and pushable blocks.
Nov 25, 2007
Zelda Dungeon
Labels: locations