Dec 6, 2007

Prologue

When you start the Awesome Adventure, you jump right in to the game with absolutely no sense of back story or story arc. The plot develops as the game progresses, but you start with little more than a title screen. This allows you to get to the game play faster, but makes for worse story telling. The solution? I added a Prologue entry to the Extras.

When you start a new game, you've got the option to check out the prologue. In the prologue, you play as a different group of characters in the era before the main plot happens (obviously, where else would the prologue be). It's almost like a completely separate game within a game.

If you've ever played the Lufia games for SNES, the prologue is something in the same idea; a group of characters defeat a major villain to save the world in a generation before the main story arc. Obviously something went horrendously wrong and it's up to the characters in the present to set things right. Of course, you could skip the prologue entirely and discover everything for yourself. Either way, it's a good play through to get a sense at what the world is like. Oh, and did I mention that the major villain was Kressalack? More awesome voicing of unmentionable badassitude ensues.